Use the tried-and-true Royal Hogs and Ice Golem combo attack to destroy enemy towers while defending your home base with a host of adaptable cards. I have been using them for months, since the first day they got released. The Knight was released with Clash Royale's soft launch on 4/1/16. I always recommend using Guards on counter-push but not using them proactively on offense. They can eliminate ground troops like groups of Skeletons and can distract air troops like Minions, making them a good defensive option. Knock off their shields and all that's left are three ruthless bone brothers. Nothing here! For example, your opponent can easily drop the Valkyrie in the middle of the group to take them out. The first guard will absorb the instant 3 burst shots from the Three Musketeers and then the Ice Spirit will freeze them for 1 second which is enough time for the 2 remaining guards and Crown Tower to finish off the remaining Musketeers. They are extremely useful in many situations but outclassed by Goblins and some other troops. The Guards is a fast troop with hit speed of 1.2 sec. Ice Spirit can be used to counter them, freezing them and allowing your Crown Tower to finish them off. On 21/6/16, a Balance Update removed the pushback when their shields break. Guards are terrible at assaulting a Crown Tower due to their low hitpoints and vulnerability to splash units. Drop them against splash troops. The Dark Prince and the Guards will be the main two cards to deploy to create the first pushing. Guards do the best job when they don’t have Barbarians, Valkyrie, Minions or Fire Spirits. Sending them to push is usually not a good idea, due to them having relatively low attack speed and low speed. The trade-off is that the Guards have all-around lower statistics except for speed. They carry not only the shield but also a small and adorable spear. Hopefully they can help you get tons of positive Elixir trades (Hey Yarn you there?). Guards are beefed up Skeletons, which are unlockable from Arena 7 (Royal Arena). P.E.K.K.A. Guards are situational opportunists. Inferno Tower has to recharge after breaking every single shield. One of my favorite trick is to drop the Guards in front of a charging Dark Prince. Because of the Guards' low Elixir cost and shields, they are a low-risk, high-reward card. Best Clash Royale Decks – From Arena 1 to Arena 12 (June 2018) Hey guys it’s Will and in this page I’m going to share with you the best Clash Royale decks for all Arena levels from Arena 1 to 11 and beyond, … Buying Legendaries From the Shop- Is It worth it? The Guards is a melee troop categorized as an Epic card. Yep, they are one of the higher-level cards. The Guards, Royal Recruits, Dark Prince and Cannon Cart are the only 4 cards to have a shield along with their own health. Below is my short do and don’t do guide to the beloved Guards! On 18/5/16 a Balance Update increased the Knight's hitpoints by 10%. The Guards are one of the 11 cards associated with Skeletons, including the Skeletons, Bomber, Skeleton Army, Witch, Tombstone, Bomb Tower, Giant Skeleton, Balloon, Skeleton Barrel, and Graveyard. Find guides and decks based on your current Arena, Friend: AFK.Guide | RiseOfKingdoms.Guide | Play DragonSky, Hello fellow Clashers! This is the most honorable deck in Clash Royale. ... Princess Rocket Inferno Hog Minions Goblins/Guards Spear Goblins Zap. However, underneath that shield, they are very similar to Skeletons in damage, HP and movement speed. TH13 Progress base - covid19, please stay at home. The Fire Spirits and Bomber are most effective, but the Wizard or the Bomb Tower are also good (but expensive) options. r/ClashRoyale: Subreddit for all things Clash Royale, the free mobile strategy game from Supercell. The Guards can be used effectively to counter a lone Sparky. For more information see Supercell’s Guards are always one of the best defensive units in Clash Royale due to their good DpS, low Elixir cost and especially their shields! Regardless of the incoming damage, the shield can always block it. Guards are the hard counter to any single-target and troop-targeting unit in Clash Royale. It costs 3 Elixir and counts 3 Skeletons that target ground troops in melee range. One of the most interesting facts about the Guards is that they can outrange Valkyrie, as long as the Valkyrie is locked something else. In fact, they can counter the vast majority of single-target troops. Unit Cards; Guards; The Guards card is unlocked from the Royal Arena (Arena 7). You can easily take advantage of this by surrounding splash troops like Witch, Sparky or Wizard, making them able to hit 1-2 Guards at one time. Fire Spirits are the worst matchup as they can kill Guards in the blink of an eye. If you use level 1 or 2 Guards, your opponent can easily Zap their shields off. The Guards are a good alternative to Barbarians if the player needs to keep their deck cheap as they cost two less Elixir. The Guards is a troop card available from Arena 7. Fire Spirits will completely take out Guards for a positive Elixir trade. Three ruthless bone brothers with shields. Hi guys, I will show you Clash Royale Grave Guard Lost & Crowned Challenge Deck, this is new Season 15 Clash Royale Grave Guard Lost & Crowned Challenge, In this Lost & Crowned Challenge Guards spawn into the arena, so come and take a look at this Season 15 Top 5 Clash Royale Grave Guard Lost & Crowned Challenge Decks Press question mark to learn the rest of the keyboard shortcuts. Okay so that’s everything I want say about the Guards so far. Knock off their shields and all that`s left are three ruthless bone brothers.”, Designed by Elegant Themes | Powered by WordPress. Press J to jump to the feed. Let me in! The ability of the Dark Prince who will not be overwhelmed by swarm army will be great. As the air units is approaching your Tower, drop your Guards in their agro range to protect your Tower. The Dark Prince splash damage can only hit the first Guard, giving the other Guards full HP shields to deal with other incoming threats. The Guards are quite effective at slowing down mini tanks and tanks, preferably the Prince and P.E.K.K.A., as they have to strike each Guard twice, which will buy you some time, allowing you to build up Elixir. Again what should we know about these guards? Want to have your own author box? This means that not even a Sparky shot or Rocket can destroy a Guard while it still has its shield. Guards are great for defending against the Graveyard, since they are more durable than regular Skeletons and have a longer range, and their shields prevent them from being killed by a Fireball or Zap alone. They have a very short ranged mechanic, like the Prince, so they can easily avoid body-blocking while clumping up (not like Barbarians) and while attacking a single unit. The guards can be found and unlocked at the arena 7 (Royal Arena). It starts with 60 hitpoints, 150 shield hitpoints, 60 damage and 50 damage per second and is upgraded […] It costs 3 Elixir and counts 3 Skeletons that target ground troops in melee range. I’m KairosTime and today I’m bringing you Part III to the “Strategy Guide to Clash Royale” with how to Counter Every Deck in Clash Royale using The …, Raged Lava MK Hi guys, I am thijsie and I wanna introduce you to a deck which has a unique combination of cards: Lava Hound and Mega Knight.